::: Virtual Virtual Room Emulator is a VST reverb plug-in for native PC platforms. Used to create psycho-acoustic models in the DSP environment.  It simulates the reverberation of a sound in a rectangular type room, allowing separate control of the room's width, depth and height. It also allows you to control the distance between the listener and the sound positioned in that virtual room.  The Virtual Room Emulator section offers control over the size, width, and damping factor of the room by way of three linkable sliders. Produces a natural sounding room reverberation effect that gives you true room perception, from small rooms to large concert halls. Small rooms have a high percentage of early reflections ( the first feedback from the closest objects) that can give more body to tracks. It is also good with acoustic guitars and voices. Larger rooms are better with strings, or wind instruments and synthesizer pads. What's new in v1.4: Changes - Added Labeled LED Stack in Reverb Mode Selector. - Some GUI modifications. - The old DAT file has been merged with the recent DLL file. Bugs: - Small bug fixed. Features: Reverberation technique that simulates a real acoustic environment of a room. Separate control of Room's dimensions, produces naturally sounding reverberation. Early and late reflections, (The sound reflections from walls, floors and ceilings following a sound created in an acoustically reflective environment). Damping to re-create a realistic room (In the context of reverberation, damping refers to the rate at which the reverberant energy is absorbed by the various surfaces in the environment). It uses reverberation engine that does not produce metal harmonics. 32-bit sound processing with sample rate of 96kHz. 16 predefined room configurations that range from tiny to extra large rooms , allow you to quickly switch between different Virtual Room's configurations. The plug-in is perfectly suited for any type of audio production when acoustic space simulation is needed from recording to post production. Parameters: - Size: This is the Size ( front - rear distance ) of the room. It ranges 0 to 10 ( smallest to largest) - Width: This represents the width ( left-right distance) of the room. It ranges 0 (small) to 10 (wide). - Damp: (Damping factor) This is a way to describe the surface absorption, or how sound is reflected by the walls, floors and ceilings. A higher Damp setting causes high frequencies to decay faster. It Ranges 0 (near no absorption) to 10 (high absorption). - Gate: Gate Type Input. Only used in Freeze and Gated modes. - Mode: Selects between Normal, Freeze and Gated modes. * Normal: The usual reverb behavior. * Freeze: When this mode is active, the gate input works as on/off switch for sustain-like effect. When the gate is low, the reverb works as normal. When the gate goes high, Virtual Room Emulator freezes the effect.  * Gated: When in this mode, Virtual Room Emulator only outputs wet (reverberated) signal when the gate is high. When the gate is set to low, a little decay is internally applied to smooth the transition back to, the dry-only state. - Mix: The proportion of the "Dry/Wet" signal in the output  Operating System : Windows® 98SE/ME, Windows® 2000, Windows® XP, Windows® Vista, Windows® 7. Linux Operating System, with the following requirements (Special Thanks to Paul Davis) Via FXpansion's VST-to-RTAS Adapter: Converts VST plug-ins to Digidesign RTAS format for use in Pro Tools HD, LE, and M-Powered. Via FXpansion's VST to AudioUnit Adapter for Mac OS X: Converts VST plug-ins to Apple Audio Units for use in AU-compatible applications including Logic Pro, Garage Band and Digital Performer. . = = = = = Design, Optimization, DSP and GUI by Daniel Alberto Laiseca = = = = = = = = = = -: ----------- -:All instruments & effects are VST 2.0 plug-ins. You need a PC to run them and a compatible host software -:      

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Virtual Room Emulator VST (Reverb)


 

 

Overview

Virtual Room Emulator is a VST reverb plug-in for native PC platforms. Used to create psycho-acoustic models in the DSP environment. 
It simulates the reverberation of a sound in a rectangular type room, allowing separate control of the room's width, depth and height. It also allows you to control the distance between the listener and the sound positioned in that virtual room. 

The Virtual Room Emulator section offers control over the size, width, and damping factor of the room by way of three linkable sliders. Produces a natural sounding room reverberation effect that gives you true room perception, from small rooms to large concert halls. Small rooms have a high percentage of early reflections ( the first feedback from the closest objects) that can give more body to tracks. It is also good with acoustic guitars and voices. Larger rooms are better with strings, or wind instruments and synthesizer pads.

 

 

 

MP3 demosStream: m3u playlist

 

 

 


Features:

  • Reverberation technique that simulates a real acoustic environment of a room. 

  • Separate control of Room's dimensions, produces naturally sounding reverberation.

  • Early and late reflections, (The sound reflections from walls, floors and ceilings following a sound created in an acoustically reflective environment). 

  • Damping to re-create a realistic room (In the context of reverberation, damping refers to the rate at which the reverberant energy is absorbed by the various surfaces in the environment).

  • It uses reverberation engine that does not produce metal harmonics. 

  • 32-bit sound processing with sample rate of 96kHz. 

  • 16 predefined room configurations that range from tiny to extra large rooms , allow you to quickly switch between different Virtual Room's configurations.

The plug-in is perfectly suited for any type of audio production when acoustic space simulation is needed from recording to post production. 

Parameters:

- Size: This is the Size ( front - rear distance ) of the room. It ranges 0 to 10 ( smallest to largest) 

- Width: This represents the width ( left-right distance) of the room. It ranges 0 (small) to 10 (wide). 

- Damp: (Damping factor) This is a way to describe the surface absorption, or how sound is reflected by the walls, floors and ceilings. A higher Damp setting causes high frequencies to decay faster. It Ranges 0 (near no absorption) to 10 (high absorption).

- Gate: Gate Type Input. Only used in Freeze and Gated modes.

- Mode: Selects between Normal, Freeze and Gated modes.
* Normal: The usual reverb behavior.
* Freeze: When this mode is active, the gate input works as on/off switch for
sustain-like effect. When the gate is low, the reverb works as normal. When the gate goes high, Virtual Room Emulator freezes the effect. 
* Gated: When in this mode, Virtual Room Emulator only outputs wet (reverberated) signal when the gate is high. When the gate is set to low, a little decay is internally applied to smooth the transition back to, the dry-only state.


- Mix: The proportion of the "Dry/Wet" signal in the output 

..........::::::::: Listen MP3 Demo Song ::::::.........

System Requirements

      Before you install VST Instruments & Effects, please make sure your computer fulfills the following requirements:

  • Windows Operating System : Windows® XP, Windows® Vista, Windows® 7 / x86 (32 bit). For x64 (64 bit) test it first with VST Bridge, jBridge or BitBridge.

  • Linux Operating System, with the following requirements (Special Thanks to Paul Davis).

  • Intel Mac OS X: Via free Wine based host called SM Pro Audio VFX Software as standalone program or by routing the audio signals to your favorite sequencer (e.g. GarageBand, Logic Pro) via Cycling74 SoundFlower and IAC bus (Macintosh® OS X  10.5 Intel, Mac OS X 10.6 Intel).

  • Intel Mac OS X: Via Apple's Boot Camp software, included with Mac OS X v10.5 Leopard, v10.6 Snow Leopard and Mac OS X v10.7 Lion.

  • 500 MHz Processor (Pentium®, Celeron® AMD® or equivalent) minimum.

  • RAM: 128 MB or higher recommended.

  • VST compatible host / Digital Audio Workstation DAW/ MIDI Sequencer: This VST software can be "plugged in" to any host application that supports VST Technology like: Image-Line FL Studio, Steinberg Cubase, Cakewalk SONAR X1 (Producer, Studio, Essential), Synapse Audio Orion, Sony Acid Pro,  MakeMusic Finale, Mackie Tracktion Cockos Reaper, Audio Mulch, Steinberg Nuendo, Magix Samplitude, Cakewalk SONAR  (Producer Edition and Studio Edition), SONAR Home Studio, Magix Music Maker, M-Audio Ableton Live, Acoustica Mixcraft, Cantabile Lite, Solo, Performer, M-Audio Evolution Sound Studio II  Standard & Pro, PowerTracks Pro Audio, Making Waves Studio, n-Track Studio, PreSonus Studio One, VSTHost, Native Instruments KORE 2 Software-Hardware workstation and much more ...

  • An ASIO® soundcard is recommended for low latency real-time play.

  • Please test extensively the demo version of your selected product (s) in your host to make sure there are no misbehaviors before purchasing.

 

Installation and Uninstallation

    To install VST plug-in, follow these steps: 

  • The file must be in a directory where the VST host is looking for VST plug-ins. 

  • Unzip the file.

  • Put the Virtual Room Emulator.dll file into VST Plug-ins Folder of your host application.

To uninstall simply remove the Virtual Room Emulator.dll file of your VST Plug-ins folder.

 

Version History

  • v.1.4 - Added Labeled LED Stack in Reverb Mode Selector. Some GUI modifications. Small bug fixed.

  • v.1.3 - Add Mode selector: Normal, Gated, Freeze. Add Gate Input knob: only used in Freeze and Gated modes. Minor GUI modifications. Fixed Minor bugs.

  • v1.2 - Set Presets as Default working properly now (before the last 2 presets were getting truncated) 
    - Fixed stability issues on some hosts and W98/ME.

  • v1.1 - Some GUI modifications. 
    - Fixed internal Preset-Name problems 

  • v1.0:  Initial version.

 

Plug-in Credits

Concept and Programming by Daniel Laiseca 

 

Evaluation & Registration

The code for the licensed and evaluation versions of this software are identical. With the Demo Version you can do anything you can do with the full version, also some presets are included to demonstrate the instruments capabilities.  

The demo restrictions are:  

  • The demo generates a short white noise in all output channels every 10 seconds

  • It's limited to a certain number of trial executions.

The Registered Version does not have nagging sounds and their use is unlimited. 

The program is a SHAREWARE. You are hereby licensed to use this software for evaluation purposes without charge but if you use this software after the evaluation period, a registration fee is required.  Note that by registering the software, you enable us to improve it and design new features and you automatically support the development for upcoming software updates.

The full version is available to purchase, as downloadable software, the price is US$15, and you can download the full version as soon as your payment is received.

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